<squad>
	<description>
		<type>TYPE_HALFTRACK</type>
		<nationality>NATIONALITY_AMERICAN</nationality>

		<long_name>BMP-2</long_name>
		<short_name>BMP-2</short_name>
		<comment>BMP-2 Soviet</comment>

		<uniform_profile>uniform_profile_TermodH.png</uniform_profile>
		<uniform_game>uniform_game_terror.png</uniform_game>
	</description>

	<vehicle>

		<attributes>
			<image_profile>Profile-BMP-2TER2.png</image_profile>
			<weight>14000</weight>
			<steel>STEEL_HOMOGENEOUS</steel>
			<can_mount_infantry>yes</can_mount_infantry>
		</attributes>

		<drive>
			<engine>ENGINE_UTD_20</engine>

			<reliability>RELIABILITY_VERY_GOOD</reliability>

			<mount>MOUNT_FRONT</mount>

			<rpm_idle>500</rpm_idle>
			<rpm_limit>2800</rpm_limit>

			<gears_forward_1st>7.56</gears_forward_1st>
			<gears_forward_2nd>3.11</gears_forward_2nd>
			<gears_forward_3rd>1.78</gears_forward_3rd>
			<gears_forward_4th>1.11</gears_forward_4th>
			<gears_forward_5th>0.73</gears_forward_5th>

			<gears_reverse_1st>-5.65</gears_reverse_1st>

			<steering>STEERING_CONTROLLED_DIFFERENTIAL</steering>

			<can_make_smoke_screen>yes</can_make_smoke_screen>
		</drive>

		<hull>
			<image_view>Image-BMP1T.png</image_view>

			<width>290</width>
			<length>673</length>
			<height>78</height>

			<armour>				// @0 means vertically upright, @90 is horizontal
				<upper_front>15@-60</upper_front>
				<lower_front>15@-70</lower_front>
				<upper_side>15@-17</upper_side>
				<lower_side>15</lower_side>
				<upper_rear>16</upper_rear>
				<lower_rear>16@-40</lower_rear>
				<top>10</top>
				<bottom>10</bottom>
			</armour>

			<man>
				<job>JOB_DRIVER</job>
				<weapon><type>WEAPON_RIFLE_AK_74</type></weapon>
				<ammo><for>WEAPON_RIFLE_AK_74</for><rounds>450</rounds></ammo>
			</man>
		</hull>

		<superstructure>
			<width>315</width>
			<length>673</length>
			<height>78</height>

			<offsetX>0</offsetX>
			<offsetY>0</offsetY>

			<armour>				// @0 means vertically upright, @90 is horizontal
				<upper_front>12@80</upper_front>
				<lower_front>12@60</lower_front>
				<upper_side>13@20</upper_side>
				<lower_side>13</lower_side>
				<rear>16</rear>
				<top>12</top>
			</armour>
		</superstructure>

        <fixed_weapon>
			<offsetX>-20</offsetX>
			<offsetY>0</offsetY>
			<offsetZ>240</offsetZ>
			<minAngle>-180</minAngle>
			<maxAngle>180</maxAngle>

			<rotate_time>5</rotate_time>
			<weapon><type>WEAPON_RPG_9K111_1_Competition</type><offsetX>-40</offsetX></weapon>
			<ammo><for>WEAPON_RPG_9K111_1_Competition</for><rounds>4</rounds></ammo>

		</fixed_weapon>

		<turret>
			<image_view>Image-bmp2r turret.png</image_view>

			<diameter>200</diameter>
			<height>60</height>
			<offsetX>-5</offsetX>
			<offsetY>50</offsetY>

			<rotate_time>10</rotate_time>
			<gyro_stabilised>no</gyro_stabilised>

			<armour>				// @0 means vertically upright, @90 is horizontal
				<front>23@30</front>
				<side>20@30</side>
				<rear>20@30</rear>
				<top>6</top>
				<mantlet>0</mantlet>
			</armour>

			<smoke_discharger><offsetX>71</offsetX><offsetY>70</offsetY><angle>0</angle><elevation>35</elevation><speed>10</speed><ammo>1</ammo><reload>0</reload></smoke_discharger>
			<smoke_discharger><offsetX>71</offsetX><offsetY>70</offsetY><angle>20</angle><elevation>40</elevation><speed>10</speed><ammo>1</ammo><reload>0</reload></smoke_discharger>
			<smoke_discharger><offsetX>71</offsetX><offsetY>70</offsetY><angle>40</angle><elevation>45</elevation><speed>10</speed><ammo>1</ammo><reload>0</reload></smoke_discharger>
			<smoke_discharger><offsetX>-71</offsetX><offsetY>70</offsetY><angle>0</angle><elevation>35</elevation><speed>10</speed><ammo>1</ammo><reload>0</reload></smoke_discharger>
			<smoke_discharger><offsetX>-71</offsetX><offsetY>70</offsetY><angle>-20</angle><elevation>40</elevation><speed>10</speed><ammo>1</ammo><reload>0</reload></smoke_discharger>
			<smoke_discharger><offsetX>-71</offsetX><offsetY>70</offsetY><angle>-40</angle><elevation>45</elevation><speed>10</speed><ammo>1</ammo><reload>0</reload></smoke_discharger>

			<weapon><type>WEAPON_LMG_PKT</type></weapon>
			<weapon><type>WEAPON_CANNON_30_2A42</type></weapon>
			<ammo><for>WEAPON_LMG_PKT</for><rounds>4000</rounds></ammo>
			<ammo><for>WEAPON_CANNON_30_2A42</for><flavour>FLAVOUR_APDS</flavour><rounds>350</rounds></ammo>
			<ammo><for>WEAPON_CANNON_30_2A42</for><flavour>FLAVOUR_HE</flavour><rounds>400</rounds></ammo>

			<man>
				<job>JOB_COMMANDER</job>
				<weapon><type>WEAPON_PISTOL_MAKAROV</type></weapon>
				<ammo><for>WEAPON_PISTOL_MAKAROV</for><rounds>14</rounds></ammo>
			</man>

			<man>
				<job>JOB_GUNNER</job>
				<weapon><type>WEAPON_PISTOL_MAKAROV</type></weapon>
				<ammo><for>WEAPON_PISTOL_MAKAROV</for><rounds>14</rounds></ammo>
			</man>
		</turret>

		<exhaust_pipe>
			<offsetX>150</offsetX>
			<offsetY>-55</offsetY>
			<horizontal_angle>-200</horizontal_angle>
			<vertical_angle>0</vertical_angle>
		</exhaust_pipe>

	</vehicle>

    <availability>
		<data><month>1</month><year>2000</year><number>5</number></data>
		<data><month>12</month><year>2020</year><number>5</number></data>
	</availability>

</squad>